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Mythic+ dungeons are 5 player dungeons where you try to finish the run before a timer runs out. The timer is applied to the dungeons you can play in Normal/Heroic/Mythic difficulty. Mythic+ is basically an extra difficulty which scales up further and further.
For those who have played WoW in Warlords of Draenor or Mists of Pandaria, Mythic+ is similar to the old Challenger mode because of the timer factor. The reason it is called Mythic+ is because you can play the same dungeon with different modes of Mythic + difficulty. A level 5 Mythic+ dungeon is harder than a level 2 Mythic+ dungeon, but easier than a level 7 Mythic+ dungeon. The hardest kind are level 15 and above Mythic+ dungeons. You are likely to see in LFG (Looking for Group, in game) warnings such as Mythic+10 - this means that a Keystone of level 10 is being used. The dungeon will be 10 times harder than the Mythic version, with some specific modifiers rotating every week (read below for more details).
The main feature of Mythic+ is to allow you to take a step up in difficulty every time you complete a dungeon within the designated time -- you’ll be able to tackle a more difficult version of the same mobs and bosses, dealing more damage and having more hit points. Some players are dedicated to pushing the limits of efficiency and survivability and doing the highest keys possible -- this is known as ‘High Key Pushing’. This takes place on ‘Live’ servers throughout the entire season, though it tends to culminate as the season ends, as different teams are testing and optimizing every detail of the entire run.
Depending on the level of your keystone, you will be receiving items of an associated item level. The obvious goal is to get to the highest possible keystone in order to get the best possible items. We can get you up to the highest keystones effortlessly, so you can have your character decked out in no time with out M+ gear trading services.
Raider.io score system has been the relevant metric for a long while now -- the higher the keys you have done, the more score you would have. However, in Season 2, Blizzard introduced a new rating system for Mythic+ dungeons. This serves the same purpose as Raider.io, but given the fact that it is integrated into the game’s system, it might make Raider.io obsolete in the future.
Blizzard’s Mythic+ rating IS NOT account-wide, so any progress you make on a character is strictly tied to that specific character. In this system, your overall rating is the sum of points you’ve made on the best run for each individual dungeon.
Meaning that if you have 187 in Da Other Side, 200 in Plaguefall and 206 in Necrotic Wake, your rating would be 593.
In contrast to Raider.io, Blizzard’s system rewards players for completing dungeons on certain affix weeks, providing a bonus score on completing the dungeons on Tyrannical and Fortified weeks. What this basically means is that you should be running the highest keys on these affixes in order to get the highest score. Our M+ carry services offer the entire thing to be done precisely as you’d want them to, as long as it’s the right time of the week! You can get your rating up in no time. You can see how much rating you would get for each key, not including time bonuses or penalties here.
If you are missing equipment, and are just dying to get something specific from certain dungeons, this is exactly what you are looking for. Choose how many dungeons you want to run and which difficulty as well as which kind of loot spec you prefer, and our boosters will do the rest. If you would like your M+ gear carry to take priority please consider the Express and Super Express options.
Our coaches have played thousands of dungeons worth of High Keys on different roles throughout Shadowlands, and they will easily breeze through all the dungeons and get you all the gear that you might possibly want, as long as it drops of course. Go through all the options of our M+ gear boost above, and make your order as personalized for yourself as possible!