Destiny: Rising reimagines the classic Destiny gameplay as a mobile live-service experience with gacha elements, cooperative missions, and large-scale events. If you’re wondering how many modes are in Destiny: Rising or which ones give the best rewards, here’s a full breakdown of every feature currently in the game.
Overview Destiny: Rising Modes
Destiny: Rising divides its activities into three main categories:
Category | Focus | Examples |
---|---|---|
Adventure (PvE) | Campaign, co-op, and wave-based modes. | Haven Ops, Realm of the IX, Morgran’s Prey, Gauntlet Ops. |
Casual (PvP & Minigames) | Competitive and social gameplay. | Iron Bar, Shadowshaper Duels, Sparrow Racing. |
Social & Daily Systems | Progression and community. | Packs, Bounties, Public Events, Battle Pass. |
Many modes unlock progressively through the story, so completing early chapters is key to accessing everything Destiny: Rising has to offer.
Adventure - PvE and Co-op Activities
The Adventure menu is the main hub for all PvE modes, where you’ll spend most of your time farming gear, Pinnacle Energy, and team experience.
Mode | Description | How to Unlock |
---|---|---|
Haven Ops | The game’s core co-op missions — includes Strikes and Calamity Ops. | Strikes: Complete Chapter 1-2. Calamity Ops: Reach Team Level 70. |
Realm of the IX | Endless wave combat mode called Singularity, with perks earned between rounds. | Unlocks in Chapter 2. More maps open as your Power increases. |
Morgran’s Prey | Wave survival with boss fights. Choose buffs between rounds. | Chapter 2-2 onward. |
Legacy | Enemies drop Detritus used to charge the Sentinel’s Piece. | Unlocks early in Chapter 2. |
Gauntlet Ops (Raids) | Destiny: Rising’s large-scale raid system, designed for coordinated teams. | Complete Chapter 4-2. |
Legendary Campaign | A co-op, hard-difficulty campaign mode available during special events. | Unlocked after Mission Armageddon (late game). |
PvE modes like Realm of the IX and Gauntlet Ops are the most reliable sources of Pinnacle Energy and rare gacha materials.
Casual - PvP and Side Activities
The Casual section includes everything competitive or social, from PvP to minigames and even non-combat features.
Mode | What It Is | Unlock |
---|---|---|
Shadowshaper Duels | A collectible card game, playable against NPCs or players. | Chapter 2-3 (via side quest). |
Iron Bar | 4v4 PvP control mode — capture zones, prevent enemy control. | Chapter 3-2. |
Sparrow Racing | A light version of Destiny’s classic racing mode. Less speed, more precision. | Chapter 4-3. |
Fishing | A solo side activity for fun and relaxation. | Available early in Chapter 2. |
While PvP doesn’t dominate Destiny: Rising’s structure, Iron Bar remains the main competitive option, offering cosmetics and leaderboard rewards each week.
More Activities and Events
Shifting Gates: A hybrid PvPvE mode combining co-op and competition. Six squads compete to collect data from enemies and secure terminals. Unlock: Chapter 1-2 (Foresighted Research quest).
- Cost: 20 Pinnacle Energy per run.
- Reward: Data Cores, Glimmer, and character experience.
Public Events: Dynamic activities appearing in open-world zones like Jiangshi Metro. Interact with a pink flag marker to start an encounter, anyone nearby can join in. Rewards include Glimmer, weapon materials, and local reputation.
Onslaught Mode (Realm of IX Variant): A remix of the Singularity system focused on infinite waves of enemies. Each round increases difficulty and offers better Lumia Leaves and enhancement materials.
Progression Systems
Packs (Clans): Clans are known as Packs in Destiny: Rising. Joining one grants social bonuses, access to Pack Quests, and easier group matchmaking. Unlocks in Chapter 2-1.
- Create your own (for Glimmer) or join an existing one via application.
Bounties: Daily and weekly tasks that reward Glimmer, Bounty Points, Team XP, and Enhancement Prisms. Bounties refresh daily and are available in any game mode.
Example: Defeat 30 enemies with Scorch damage.
- Best way to earn consistent upgrade materials.
Battle Pass: Destiny: Rising includes both free and premium Battle Pass tracks.
- Price: ~$5.45 for premium unlock.
- Rewards: Weapons, Glimmer, Engrams, Bon Voyage Charms.
- Battle Pass XP is gained by completing weekly or activity-based quests across all modes.
Energy System - Pinnacle Energy Explained
Most endgame activities use Pinnacle Energy to reward premium loot. You regain 120 Energy daily (reset at 4 AM), with a cap of 360. Efficient daily energy usage is key to consistent character growth.
Activity | Energy Cost |
---|---|
Strike (Haven Ops) | 20 |
Singularity (Realm of IX) | 10 |
Shifting Gates | 20 |
Which Modes Give the Best Rewards?
Mode | Reward | Best Use |
---|---|---|
Gauntlet Ops | Exotic drops, co-op rewards | Endgame gear & raids |
Realm of the IX | Pinnacle Energy, enhancement items | Team progression |
Haven Ops | Glimmer, campaign XP | Fast dailies |
Shifting Gates | Hybrid PvPvE loot | Data farming |
Iron Bar | Cosmetic rewards, PvP points | PvP practice |
Public Events | Materials, Bounties | Quick solo farming |
For consistent growth, combine Haven Ops, Realm of the IX, and daily Bounties — it’s the most efficient loop for both casual and high-level players.
Final Thoughts
Destiny: Rising may be mobile-first, but it packs a surprising amount of depth. Between Adventure modes, Gauntlet raids, competitive PvP, and daily systems, there’s always something to grind for.
And if you’re aiming for top-tier rewards fast, a professional Destiny: Rising boost can help you unlock Gauntlet Ops or Onslaught clears efficiently, letting you enjoy the endgame without the grind.
FAQ
How many modes are in Destiny: Rising?
Currently, the game features over 10 main modes, split across PvE, PvP, and social systems. Adventure and Casual menus each host several distinct activities.
What is the Onslaught mode?
Onslaught is a wave-based variant of Realm of the IX, where players face increasingly difficult enemies for higher-tier materials and Lumia Leaves.
Does Destiny: Rising have raids?
Yes. Gauntlet Ops are the game’s raid equivalents, large co-op missions requiring coordination and unlocking in Chapter 4-2.