Thunderforging in WoW – MoP Classic Phase 3 Guide
Thunderforging is one of the things that really shapes how gearing works in Throne of Thunder. In the original MoP, getting an item didn’t mean you were done, everyone still hoped for the Thunderforged version because those extra +6 item levels mattered more than most people remember. It made drops exciting, but it also turned BiS lists into a slot machine you could chase for months.
MoP Classic takes the good part of that system and removes the pain. Thunderforged gear is still in the game, still stronger, and still feels great when it drops, but now every regular item from Throne of Thunder can be upgraded to the exact same power level. You’re no longer forced to pray for a perfect RNG version just to stay competitive.
If you want to see how the updated Thunderforged setup works, what it means for MoP Classic Thunderforged gear, and how it affects your Phase 3 gearing path, the guide below covers all the moving pieces.
And with Phase 3 just arriving and a wave of new content ahead of you, it’s completely normal to feel unsure about how to prepare. We’re here to help you handle that entire path with our MoP Classic Patch 5.2: The Thunder King Boosts.
WoW Thunderforging
Thunderforging is a special loot mechanic introduced in Throne of Thunder that lets any boss drop a more powerful version of an item:
+6 item levels above the base version.
In Mists of Pandaria thunderforged terms:
- Normal drops: 522 ilvl - Thunderforged 528 ilvl
- Heroic drops: 535 ilv l- Thunderforged 541 ilvl
- Ra-den drops: Always 541 ilvl (guaranteed Thunderforged)
The feature was designed to make raid loot exciting, but in 2013 it became a strict requirement for optimal builds. Full BiS was nearly impossible because you needed the same drop again in Thunderforged form.
Phase 3 of MoP Classic keeps the mechanic, but fixes the problems it caused.
How Thunderforging Works in MoP Classic Phase 3
Thunderforging in MoP Classic is built to feel rewarding without forcing you into RNG hell. Any item from Throne of Thunder has a chance to drop in a stronger version called Thunderforged, which adds +6 item levels. That version is already maxed out, you can’t upgrade it, and you don’t need to.
What really changes the gearing game is how non-Thunderforged items behave. Any regular drop can be upgraded twice with currency, giving +3 item levels per upgrade, for a total of +6. When you finish both upgrades, that piece becomes identical in power to a Thunderforged drop. So the chase for upgrades still feels exciting, but you’re never stuck behind bad luck, you can always finish the climb on your own using Valor or Justice later in the phase.
Thunderforging can also proc on bonus rolls, and it follows the exact same rules as boss loot. If the boss can drop a Thunderforged version, your Mogu Rune can too. There’s no reduced chance and no weird exceptions. A single lucky coin can give you your BiS 528/541 ilvl just as easily as the actual kill.
The only exception is Ra-den. Every item from him is guaranteed Thunderforged, always item level 541, never upgradable, and locked behind the usual 30-attempt rule. He remains the final stop of the entire Throne of Thunder power curve.
In practice, the system is simple: Thunderforged saves time, non-Thunderforged catches up, and Ra-den still drops the absolute best gear in the tier. It’s clean, predictable, and much easier to work with when planning early progression.
How Mogu Rune of Fate Fits Into the System
Your Mogu Rune of Fate is your second pull on a boss’s loot table, and in Phase 3 it’s more important because of how well it interacts with Thunderforging.
When you kill a ToT boss (or Nalak / Oondasta), the game gives you the option to spend one Rune for a bonus roll. Behind the scenes, the game simply runs another loot roll for you:
- If your hidden roll succeeds - you get a spec-appropriate item
- If it fails - you get gold
- If the boss can drop Thunderforged - your bonus roll can drop Thunderforged too
There is zero penalty for getting loot through a coin. A Thunderforged item from a bonus roll is exactly the same as a Thunderforged from the kill.
Where you can use Mogu Runes? They only work on:
- all Throne of Thunder bosses
- Oondasta (Isle of Giants)
- Nalak (Isle of Thunder)
Rune storage & acquisition
Later in the expansion, Runes cap at 20 and become purchasable with Timeless Coins on the Timeless Isle. Early in Phase 3, you’ll farm them normally, but the cap means you can stockpile them for high-value targets like Ji-Kun, Dark Animus, Lei Shen, and Ra-den.
Because non-Thunderforged gear can now be upgraded, a Thunderforged roll from a Rune is basically “saving” you the currency cost of both upgrades. In the first few weeks when Valor is tight, this can completely change your gearing priorities.
Phase 3 Item Level Breakdown
Here’s the full item-level structure for Throne of Thunder gear in MoP Classic. This is the baseline every player uses when planning BiS, upgrades, and Thunderforged:
| Item Source | Base ilvl | Thunderforged ilvl |
|---|---|---|
| Normal Throne of Thunder | 522 | 528 |
| Heroic Throne of Thunder | 535 | 541 |
| Ra-den (Heroic-Only) | 541 | 541 (always TF) |
| Tier 15 Set Pieces | 522–535 | - |
| Shado-Pan Assault Gear | 522 | - |
This layout covers every slot that matters in Phase 3, you know exactly which items can hit 528/541.
Thunderforging Drop Chance in MoP Classic
Blizzard never published an exact number, but both PTR testing and old MoP data point to a low and consistent proc rate:
- ~5–10% chance for an item to drop Thunderforged
- 25-man naturally sees more TF pieces due to more total drops
- Bonus rolls have the same Thunderforged chance as normal loot
- Ra-den is the only 100% Thunderforged loot source
The key difference in MoP Classic:
Thunderforged is no longer required for long-term BiS, because any non-TF raid item can be upgraded to match it.
Final Thoughts
Thunderforging used to be the system that decided who got to play their class at full power and who didn’t. Some specs lived or died by a single Thunderforged trinket they might never see in months of clears. MoP Classic finally fixes that tension without killing what made the system exciting.
The redesigned MoP Classic Thunderforged system gives every raider a clear path to 528/541 item level. It’s smoother, fairer, and far more respectful of player time, without removing the fun of chasing great drops.
If your goal in this phase is simple, getting inside Throne of Thunder and actually clearing it, a Throne of Thunder Phase 3 boost gives you stable kills, clean reclears, and access to the loot that defines the entire tier.
FAQ
What is Thunderforging in WoW?
How does Thunderforging work in MoP Classic?
Any Normal or Heroic Throne of Thunder item has a chance to appear as Thunderforged. If it does, it drops already boosted to its max ilvl:
- Normal: 528
- Heroic: 541
Non-TF items start lower but can be upgraded twice to match those numbers.
Can bonus rolls be Thunderforged?
Can Thunderforged items be upgraded?
No. If your item is Thunderforged, it’s already at its final item level and cannot be upgraded.



