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MoP Classic Tier 15 Sets Overview in Throne of Thunder Raid

MoP Classic Tier 15 Sets define how most classes function during Phase 3, with the Throne of Thunder raid acting as the point where rotations, cooldown usage, and proc timing start to matter much more than raw stats alone. These sets change how often key abilities are used, how resources flow, and when cooldowns line up during longer encounters.

Many specs feel noticeably incomplete without at least a 2-piece bonus, and the jump to a 4-piece often unlocks smoother rotations, stronger burst windows, or better scaling on multi-target fights. Knowing how Tier 15 pieces drop and which bonuses matter for your spec lets you plan raid clears more efficiently and avoid burning lockouts on low-impact upgrades.

Understanding Tier 15 Sets in MoP Classic

Tier 15 is the second raid tier of Mists of Pandaria Classic, with most pieces coming from Throne of Thunder on Normal and Heroic. This is the point where class mechanics start interacting much more tightly with gear, instead of simply scaling linearly with item level.

What makes Tier 15 impactful in real gameplay:

  • 2-piece bonuses often stabilize rotations by adding extra procs, reducing downtime, or smoothing resource generation
  • 4-piece bonuses amplify core cooldowns or signature spells, changing burst timing and priority decisions
  • Tank and hybrid specs gain meaningful survivability or resource advantages instead of passive stat bumps
  • Stat scaling matters more, many bonuses interact directly with haste, crit, or mastery, making reforging and gem choices more punishing if done incorrectly

Compared to Tier 14, Tier 15 rewards correct gearing and bonus timing far more aggressively. Specs that align their stats and cooldowns with set bonuses gain real advantages on longer Throne of Thunder encounters, while poorly planned setups can feel oddly underpowered despite higher item level.

Tier 15 Class Sets

Unlike some earlier tiers where armor type was the main divider, Tier 15 leans heavily into spec fantasy and gameplay role. Tanks, healers, and DPS within the same class often wear differently named sets, even though they come from the same raid.

ClassTier 15 Set
Death KnightPlate / Battleplate of the All-Consuming Maw
DruidRegalia / Battlegear / Armor / Vestments of the Haunted Forest
HunterBattlegear of the Saurok Stalker
MageRegalia of the Chromatic Hydra
MonkFire-Charm Armor / Vestments / Battlegear
PaladinVestments / Plate / Battlegear of the Lightning Emperor
PriestVestments / Regalia of the Exorcist
RogueNine-Tail Battlegear
ShamanRegalia / Battlegear / Vestments of the Witch Doctor
WarlockRegalia of the Thousandfold Hells
WarriorBattleplate / Plate of the Last Mogu

Throne of Thunder Tier 15 Loot

Tier 15 armor does not drop as direct class pieces. Instead, Throne of Thunder bosses drop tier tokens, which are exchanged for your class set.

Tier 15 Token Slots and Bosses

SlotBoss
HelmTwin Consorts (Lu’lin)
ShouldersIron Qon
ChestDark Animus
LegsJi-Kun
GlovesCouncil of Elders (Kazra’jin)

Tokens are turned in at:

  • Ao Pye (Townlong Steppes)
  • Teng of the Flying Daggers (Isle of Thunder)

Tier 15 Token Groups by Class

Token TypeClasses
VanquisherDeath Knight, Druid, Mage, Rogue
ConquerorPaladin, Priest, Warlock
ProtectorHunter, Monk, Shaman, Warrior

This grouping determines which classes can exchange a given token, regardless of specialization.

The key difference compared to Tier 14 is the addition of Monks to the Protector token pool, which now covers four classes instead of three. This slightly alters how quickly Monk sets come together compared to earlier tiers, especially in smaller raid sizes.

Everything else: token slots, class distribution logic, and exchange rules, remains aligned with established MoP Classic raid systems.

Understanding token allocation early helps raids avoid wasted tokens, plan loot priority cleanly, and reduce delays when pushing toward 2-piece and 4-piece Tier 15 bonuses.

MoP Classic Tier 15 Set Bonuses

Death Knight

Specialization2-Piece Bonus4-Piece Bonus
BloodRune Tap costs no runes and has its cooldown reduced by 10 secBone Shield grants 15 Runic Power each time a charge is consumed
Frost / UnholyAttacks can summon a Zandalari spirit (~1.15 PPM)Soul Reaper triggers below 45% HP; Killing Machine also affects Soul Reaper

Gameplay impact: stronger execute windows and smoother resource flow, especially on long boss fights.

Druid

Specialization2-Piece Bonus4-Piece Bonus
Balance+10% crit chance to StarsurgeNature’s Grace also grants 1000 crit and 1000 mastery
FeralFinishers have a 15% chance per combo point to add an extra CPTiger’s Fury gives +40% crit to key abilities
GuardianDodges boost Frenzied Regeneration healing (stacking)Enrage increases Rage generation by 50%
RestorationSwiftmend heals up to 4 targetsRejuvenation gains 6% increased healing per tick

Gameplay impact: one of the strongest Tier 15 sets overall; 4-piece bonuses heavily reshape rotations.

Hunter

Specialization2-Piece Bonus4-Piece Bonus
All SpecsSteady Shot / Cobra Shot can summon a Thunderhawk (~1.0 PPM)Arcane Shot, Multi-Shot, and Aimed Shot can trigger Lightning Arrow (~3.0 PPM)

Gameplay impact: consistent passive damage that scales well in cleave and multi-target fights.

Mage

Specialization2-Piece Bonus4-Piece Bonus
All SpecsAfter Alter Time ends, gain 1800 haste, crit, and mastery for 30 secEnhances Arcane Charges, Pyroblast crit chance, or Fingers of Frost procs

Gameplay impact: powerful synergy with burst windows and excellent scaling into Heroic progression.

Monk

Specialization2-Piece Bonus4-Piece Bonus
BrewmasterStagger damage increases after Elusive Brew expiresStagger damage has a chance to make Purifying Brew cost no Chi
MistweaverRenewing Mist heals for more each time it jumpsThunder Focus Tea cooldown reduced by 5 sec
WindwalkerChi generators can spawn Energy SpheresChance to gain extra Tigereye Brew charges

Gameplay impact: smoother resource management and higher uptime on core abilities.

Paladin

Specialization2-Piece Bonus4-Piece Bonus
HolyDaybreak healing increased by 50%+20% Beacon of Light transfer
ProtectionWord of Glory / Eternal Flame grant block chanceDivine Protection generates Holy Power
RetributionExorcism increases Holy damage taken by the targetCrusader Strike can empower Templar’s Verdict

Gameplay impact: Holy and Retribution gain clear throughput boosts; Protection gains stability under pressure.

Priest

Specialization2-Piece Bonus4-Piece Bonus
Discipline / HolyPrayer of Mending heals for more per jumpPenance / Circle of Healing can summon Golden Apparitions
ShadowShadowy Apparitions extend DoT durationsVampiric Touch can trigger additional Apparitions

Gameplay impact: Shadow gains smoother multi-DoT uptime; healers benefit from strong proc-based throughput.

Rogue

Specialization2-Piece Bonus4-Piece Bonus
All SpecsFinishers act as if one extra combo point was spentShadow Blades reduces ability energy costs by 15%

Gameplay impact: more reliable finishers and extremely strong burst phases during cooldowns.

Shaman

Specialization2-Piece Bonus4-Piece Bonus
ElementalLightning Bolt and Chain Lightning can trigger Lightning StrikesAscendance cooldown reduced by Lava Burst casts
EnhancementStormstrike grants extra Maelstrom Weapon stacksWindfury Weapon reduces Feral Spirit cooldown
RestorationHealing Stream Totem heals an extra targetAncestral Awakening triggers more often

Gameplay impact: Enhancement and Elemental gain faster pacing; Restoration improves passive raid healing.

Warlock

Specialization2-Piece Bonus4-Piece Bonus
All SpecsDark Soul phases become more resource-efficientStrong buffs to DoTs and resource generation

Gameplay impact: excellent sustained DPS gains, especially in long Throne of Thunder encounters.

Warrior

Specialization2-Piece Bonus4-Piece Bonus
Arms / FuryAuto-attacks can trigger EnrageSkull Banner also grants +35% crit chance
ProtectionShield Slam and Revenge can trigger Victory Rush+50% Rage generation against Demoralizing Shout targets

Gameplay impact: DPS warriors gain lethal burst windows; Protection warriors gain consistent Rage flow.

Final Thoughts

If Phase 3 is where you want your class to finally “lock in,” Tier 15 is the reason. Get the right pieces, finish your set, and Throne of Thunder does the rest, your damage smooths out, your healing ramps harder, and your cooldowns finally line up the way they should.

But not every raid group clears Throne of Thunder cleanly, and Tier 15 token competition can stall progress even when performance is solid. For players focused on unlocking full set bonuses quickly — MoP Classic Patch 5.2: The Thunder King Boosts can remove weeks of RNG and roster friction.

FAQ

What raid drops Tier 15 sets in MoP Classic?

Tier 15 armor drops in the Throne of Thunder raid on Normal and Heroic difficulties. Set pieces are obtained by turning in tier tokens dropped by specific bosses inside the raid.

Which bosses drop each Tier 15 slot?

Each armor slot is tied to a specific boss:

  • Helm — Twin Consorts
  • Shoulders — Iron Qon
  • Chest — Dark Animus
  • Legs — Ji-Kun
  • Gloves — Council of Elders

This makes planning weekly kills important if you’re targeting a specific piece.

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