About the Return to Karazhan Dungeon

The Return to Karazhan dungeon is one of the major additions in Phase 2: Rise of the Nightfallen for World of Warcraft: Legion Remix. This updated megadungeon revisits one of Legion’s most memorable challenges, the sprawling, haunted tower of Medivh, now tuned for Timerunner characters with new Bronze rewards, Infinite Power progression, and rebalanced item scaling.

Originally introduced in Patch 7.1, the Return to Karazhan dungeon combines the gothic atmosphere of the Burning Crusade raid with the fast-paced mechanics of modern Mythic+ content. In Legion Remix, it serves as a centerpiece of Phase 2 content alongside the Nighthold raid and Insurrection campaign, rewarding players with Infinite Knowledge, transmog appearances, and cosmetic mounts.

How to Enter the Return to Karazhan Dungeon

The Return to Karazhan entrance is located in Deadwind Pass, Eastern Kingdoms, at coordinates 47.0, 73.0. This towering castle is visible from across the region, with its fel-green glow marking the entrance to the megadungeon.

There are two main ways to reach it in Legion Remix:

1. Via Dalaran Portal (Recommended)

  • Use your Hearthstone or teleport to Dalaran (Broken Isles).
  • Enter the Violet Citadel, then descend to the Chamber of the Guardian.
  • Step on the central teleporter and locate the Karazhan portal — it will instantly take you to Deadwind Pass near the dungeon entrance.

2. By Flight Path

  • Alliance players: Fly from Stormwind southeast to Deadwind Pass.
  • Horde players: Take a zeppelin from Orgrimmar to Grom’gol Base Camp, then fly northeast to the zone.

Once there, look for the fel-covered bridge on the east side of the castle. The gate at the bridge is the active Return to Karazhan dungeon entrance. Both Heroic and Mythic versions share the same entry point.

Requirements and Preparation

  • Minimum Level: 70 (Timerunner level in Legion Remix)
  • Recommended Item Level: 600+ for Heroic, 650+ for Mythic
  • Dungeon Type: 8-boss megadungeon, split into Lower and Upper Karazhan
  • Group Size: 5 players
  • Time Estimate: 2–3 hours for full clear
  • Attunement: None required in Legion Remix

While you can queue directly through Group Finder, many players prefer starting via the Dalaran portal for convenience. Completing the Suramar “Insurrection” campaign before running Return to Karazhan is recommended, as it provides lore context and an additional Infinite Knowledge bonus.

Return to Karazhan Dungeon Layout and Bosses

The Return to Karazhan dungeon in WoW Legion Remix is a two-part megadungeon that brings players back into one of Azeroth’s most iconic towers. It’s split into Lower Karazhan and Upper Karazhan, each offering four boss encounters with unique mechanics, scripted events, and Legion-themed rewards. Completing both halves in order counts as a full clear, unlocking additional Bronze, Infinite Power, and progress toward event achievements.

Lower Karazhan Overview

The first half of the Return to Karazhan dungeon is focused on exploration, crowd control, and positioning. Lower Karazhan features atmospheric rooms like the Opera Hall and Banquet Chambers, with bosses designed to test coordination rather than raw output.

Opera Hall – A Rotating Encounter

Your adventure begins in the Opera Hall, one of Karazhan’s most creative fights. Each week, the “performance” changes, cycling between three scripted plays that drastically alter the encounter.

  • Wikket: Dodge arcane storms and leap through “Defy Gravity” tornadoes to avoid lethal ground effects.
  • Beautiful Beast: Face enchanted household servants; kill adds in the correct order while avoiding spreading fire patches.
  • Westfall Story: Manage alternating AoE-heavy and debuff phases that punish stacking.

Because the Opera Hall rotation changes weekly, every reset offers a slightly different start to the dungeon — an excellent test of adaptability for anyone farming Bronze or pushing Mythic difficulty.

Maiden of Virtue – The Trial of Precision

The second boss, Maiden of Virtue, is a lesson in spacing and awareness. The room fills with Sacred Ground pools that force players to spread while managing holy damage. When she casts Mass Repentance, step into a pool to cleanse the stun — timing and positioning determine success.

The key mechanic, Holy Bulwark, gives the boss a massive absorb shield; if not broken fast, she unleashes Holy Wrath and wipes the group. This encounter rewards perfect coordination and efficient burst windows.

Attumen the Huntsman – The Midnight Encounter

Perhaps the most nostalgic fight, Attumen the Huntsman reunites players with his ghostly steed, Midnight. The fight starts mounted and transitions once Attumen dismounts, forcing players to handle both simultaneously.

  • Avoid Mighty Stomp (AoE interrupt).
  • Dodge Spectral Charge lines cutting through the arena.
  • Group up for Shared Suffering to manage split damage.

Attumen can drop Midnight’s Eternal Reins, the modern version of the classic Karazhan horse mount (≈1–2% drop rate, Mythic only).

Moroes – The Banquet of the Damned

The final encounter in Lower Karazhan returns to the grand dining halls of Medivh’s estate. Moroes fights alongside rotating elite guests, each bringing unique abilities.

Collect Ghost Traps placed around the room, they’re essential for controlling adds. Each guest can be trapped or killed quickly, while Moroes applies Gouge and Garrote to pressure healers. Upon defeat, he drops Rusty Keys that open shortcut doors, marking the transition to Upper Karazhan.

Upper Karazhan – The Tower’s Apex

After clearing Moroes, players ascend into Upper Karazhan, where each boss tests mechanical precision, mana management, and adaptability. The spectral corridors and floating platforms reinforce that this is the tower’s most dangerous level.

The Curator – Guardian of Medivh’s Library

The Curator guards the library halls, releasing waves of unstable constructs that drain its energy reserves. The fight revolves around add control and burst windows.

  • Kill Volatile Energy adds before they overload.
  • During Power Discharge, spread to reduce AoE hits.
  • When Evocation begins, pop cooldowns — it’s the main DPS window.

Teams that control adds and maximize Evocation uptime will breeze through; failure leads to uncontrolled surges and wipes.

Shade of Medivh – The Mage’s Trial

The Shade of Medivh fight is a pure coordination check. He cycles between Frost, Fire, and Arcane phases, each demanding different responses:

  • Interrupt Piercing Missiles and Frostbite.
  • If someone is frozen, free them using Inferno Bolt.
  • During Flamewreath, do not move — moving detonates the spell.
  • During Mana Storm, survive overlapping AoEs and stay focused.

This encounter embodies Legion Remix design — awareness, reaction speed, and teamwork. It also drops some of the best caster weapons in the dungeon.

Mana Devourer – The Arcane Engine

After Medivh’s trial comes the Mana Devourer, a resource-control fight built around intercepting Loose Mana orbs before they feed the boss.

  • Catch orbs before they reach the boss.
  • Cleanse debuffs using the purple tornadoes.
  • Prevent the boss from reaching 100% mana — it’s an instant wipe.

This balance between interception and survival makes it one of the trickiest fights mechanically. Its loot includes top-tier accessories for mana or haste builds.

Viz’aduum the Watcher – The Final Confrontation

The final boss, Viz’aduum the Watcher, commands fel-infused constructs atop multiple floating platforms.

  • Phase 1: Avoid Disintegrate beams and fel zones while tanking adds.
  • Phase 2: Follow through portals while dodging lightning traps.
  • Phase 3: Interrupt Fel Bombardment and Siphon Energy to survive massive AoE bursts.

His loot table includes fel-themed weapons and Mythic trinkets, making him a major endgame target during Phase 2.

Hidden Encounter – Nightbane

Beyond Viz’aduum lies the secret Nightbane encounter. To summon him, collect five Soul Fragments scattered throughout both halves of the dungeon under strict timers.

  • Opera Hall balcony – after the first boss
  • Chamber near Maiden of Virtue
  • Banquet Hall corridor after Moroes
  • Spider wing by Servants’ Quarters
  • Platform after The Curator

Once gathered, return to the Master’s Terrace and speak to the Shade of Medivh to summon Nightbane. Expect high-damage Shadowflame DoTs, bone-shatter hits, and add phases. He drops the Smoldering Ember Wyrm mount and themed transmog pieces.

Loot and Rewards in Return to Karazhan

The Return to Karazhan dungeon in WoW: Legion Remix offers some of the most lucrative and nostalgic loot in the event. As a full 8-boss megadungeon, Karazhan rewards players with a mix of Bronze, Infinite Power, transmog weapons, and even rare mounts. Every section of the tower contributes to your progression, making it one of the best endgame sources for cosmetics and event currency.

Karazhan Loot Scaling and Structure

  • Heroic Return to Karazhan drops mid-tier gear ideal for leveling and Infinite Power farming.
  • Mythic Return to Karazhan rewards higher item levels, unique cosmetic appearances, and exclusive drops like mounts and illusions.
  • Bosses also grant Bronze currency, Infinite Knowledge, and Cloak of Infinite Potential experience.

While gear in Legion Remix primarily serves progression for your cloak and stats, many pieces carry original Legion visuals — fel-green and arcane weapon designs that perfectly match the dungeon’s Burning Legion theme.

Bronze and Infinite Power Rewards

Each boss encounter yields Bronze, the event’s main currency, with bigger rewards for clearing both Lower and Upper Karazhan. Bronze is used to purchase transmogs, mounts, toys, and armor from the Infinite Bazaar.

Additionally, Karazhan grants substantial Infinite Power, making it one of the top farms for upgrading your Cloak of Infinite Potential. A full Mythic clear offers one of the best Infinite Power-per-hour rates available in Phase 2.

Transmog and Weapon Drops

The Return to Karazhan loot table includes dozens of visually striking weapons inspired by Medivh’s arcane and fel motifs. While not always competitive stat-wise, they’re collector favorites for transmogrification.

  • Felrooted Saber a green-glowing one-hand sword from Attumen the Huntsman.
  • Arcane Remnant Staff  from Shade of Medivh, glowing with pure ley energy.
  • Soul-Linked Dagger from Mana Devourer, forged in Legion soulflame.
  • Viz’aduum’s Glaive of Ruin Mythic-only drop infused with shadow and fel fire.

Completing both wings unlocks unique ensemble-style sets combining cloth and plate visuals reminiscent of Legion’s raid aesthetics.

Mount Drops

Mount collectors can chase two major targets in Return to Karazhan:

  • Midnight’s Eternal Reins: drops from Attumen the Huntsman (Mythic only), a modern reimagining of the original Karazhan horse mount. Drop rate: ~1–2%, weekly lockout.
  • Smoldering Ember Wyrm: reward from the Nightbane secret encounter, requiring all five Soul Fragments under time limits. A fiery skeletal drake with Legion-era animations.

Both mounts are obtainable during Legion Remix and count toward your overall mount collection. Unlike Bronze-purchased mounts, these are earned entirely through gameplay.

Final Thoughts

The Return to Karazhan dungeon in WoW Legion Remix captures exactly what made Legion’s design special: challenging, rewarding, and endlessly replayable.

If you want to unlock all its rewards faster, farm mounts efficiently, or complete Mythic clears without the grind, consider Legion Remix Dungeon Boosts - professional, hand-played runs through Return to Karazhan and other Remix dungeons. It’s the most direct route to achievements, Bronze, and full clears, saving hours of setup and coordination time.

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