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WoW Midnight Delves in Season 1 Overview

WoW Midnight Delves in Season 1 directly affect how your character progresses between raids, Mythic+, and PvP. Delves built around repeat runs, clear difficulty scaling, and rewards that matter for your build. Skipping Delves means leaving real character power and progression opportunities unused.

The system is structured so solo players and small groups play by the same rules. Mechanics don’t get simplified, objectives stay the same, and mistakes are punished the same way; the difference is how much pressure you can handle and how efficiently you clear.

Difficulty tiers, Nemesis encounters, and seasonal achievements all point toward learning mechanics, managing cooldowns, and actually understanding your class.

What We Know About Midnight Delves So Far

Midnight Delves are an instanced PvE format designed for solo players and small groups, built around short, repeatable runs with fixed layouts, clear objectives, and scalable difficulty tiers.

Each run is goal-driven: you move through the Delve, deal with elite enemies, and complete mandatory encounters before finishing the run.

  • Tier-based difficulty: Delves use a tier system to scale challenge. Pre-season and leveling tiers (1–4) have been tested on beta, with higher tiers reserved for seasonal endgame progression.
  • Solo and small-group support: The same Delve can be completed solo or in a group. Objectives and encounter flow stay consistent; tuning adjusts to difficulty tier rather than changing the content itself.
  • Structured encounter flow: Each Delve has a fixed sequence of objectives that culminate in required encounters before the run can be completed. Encounter composition and tuning scale with tier.
  • Seasonal Nemesis Delve: Every season features a Nemesis Delve tied to exclusive achievements. In Season 1, this role is filled by Torment’s Rise, including solo-focused challenge achievements.

For players planning their endgame time, the key point is consistency. Because Delves follow the same structure every run, improvement comes from understanding enemy abilities, planning cooldown usage, and pushing higher tiers.

WoW Midnight Delves Season 1

Season 1 launches with 12 Delves, each with its own theme, enemy set, and encounter pacing.

  • The Darkway
  • Twilight Crypts
  • Atal’Aman
  • The Grudge Pit
  • The Gulf of Memory
  • Parhelion Plaza
  • Collegiate Calamity
  • The Shadow Enclave
  • Den of Echoes
  • Shadowguard Point
  • Sunkiller Sanctum
  • Torment’s Rise

Torment’s Rise is the standout here, it serves as the Nemesis Delve for Season 1 and houses the primary seasonal challenge boss.

Valeera Sanguinar – Delve Companion

In Midnight, Valeera Sanguinar replaces Brann as the Delve companion and is primarily aimed at supporting solo Delve runs. Her role is not to replace a group member, but to help solo players handle encounter flow more reliably, especially on higher difficulty tiers.

At this stage, Blizzard is still tuning how Valeera functions in Delves. During beta, feedback has focused on practical, gameplay-relevant points rather than flavor:

  • How much combat assistance she provides during encounters
  • Whether her AI positioning keeps her out of danger and avoids pulling extra enemies
  • How her presence affects solo difficulty, especially in higher tiers

What’s important for players to understand is that Valeera is meant to smooth out solo play, not trivialize it. She exists to reduce friction in runs where one player has to cover every mechanic, interrupt, and defensive window alone.

Blizzard has not locked in numbers yet, which is why Valeera’s full impact on solo Delves will only be clear closer to release.

Nemesis Delve: Torment’s Rise & Seasonal Achievements

Season 1 introduces a high-skill challenge tied to Torment’s Rise, centered around defeating Nullaeus.

Achievements in Season 1

  • Fabled Let Me Solo Him: Nullaeus
    Be among the first 1000 players per region to defeat Nullaeus solo before the next Delve season
    Reward: Title – Fabled Vanquisher of Nullaeus
  • Let Me Solo Him: Nullaeus
    Solo defeat before season end
  • Lighting the Dark
    Defeat Nullaeus on required tier before season end
  • My Shady Nemesis
    Defeat Nullaeus in his lair

Midnight Delves Progression and Rewards

Progression in Midnight Delves is built around seasons and difficulty tiers. As you move through a season, Delves unlock higher tiers that increase incoming damage, health values, and mechanical overlap, turning them into a long-term progression track.

Each season ties Delves to its own achievement set. They mark progression milestones, including full clears, high-tier completions, and Nemesis Delve kills. Season 1 places special emphasis on the Nemesis Delve, where the hardest challenges and prestige achievements are concentrated.

Loot from Delves is structured around a seasonal loot pool. Higher tiers are expected to offer better rewards, reinforcing the incentive to push difficulty rather than farming only low tiers.

Bountiful Delve Item Levels (Season 1)

TierLootVaultCrests
1220 A1233 V1n/a
2224 A2237 V2n/a
3227 A3240 V3n/a
4230 A4243 V4Adventurer / ?
5233 V1246 C1Veteran / ?
6237 V2253 C3?
7250 C2256 C4Champion / ?
8250 C2259 H1?
9???
10???
11???

Some parts of the reward system are still being tuned during testing. Item level values, upgrade mechanics, and how often Delves can be farmed are not fully locked in yet. Ongoing beta testing on the endgame realm continues to adjust these elements to balance effort, difficulty, and reward pacing.

Final Thoughts

For solo players, Delves finally provide content where preparation and class knowledge matter every run. For small groups, they’re an efficient way to progress without the commitment of longer dungeon or raid sessions.

The key is pacing. Start low, learn how each Delve flows, then move up tiers as your gear and comfort improve.

Used consistently, Midnight Delves fill the gaps between other endgame activities and give you control over howand how often you progress your character.

FAQ

What are Midnight Delves?

Midnight Delves are instanced PvE runs for solo players and small groups. You enter a contained scenario, complete structured objectives, and finish the run by clearing required encounters. Difficulty scales through tiers, making them suitable for long-term seasonal progression.

Are Midnight Delves solo-friendly?

Yes. All Delves can be completed solo. The system is tuned so a single player can clear them using proper cooldown management and positioning, with Valeera Sanguinar acting as a companion to support solo runs.

Can I run Midnight Delves in a group?

Yes. Delves support small groups without changing objectives or layout. Group runs are usually faster and more forgiving, but higher tiers still require attention to mechanics.

How long does a Delve run take?

Most runs fall in the 15–30 minute range, depending on difficulty tier and whether you play solo or in a group. Higher tiers take longer due to safer pulls and stricter execution.

How does difficulty scaling work?

Difficulty increases by tier. Higher tiers raise enemy damage and health and add more pressure to mechanics. Progression is tied to pushing these tiers rather than repeating the same low difficulty.

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