The WoW Midnight introduces new zones and Blizzard combines revamped classics like Silvermoon and Zul’Aman with completely new settings like Harandar and Voidstorm, each bringing unique mechanics, lore arcs, and progression systems. If you want to reach level 90 efficiently and stay ahead in both story and gear, understanding how these zones connect is essential. Let's break them down.
Zone Progression in Midnight
The WoW Midnight zones are built around a semi-linear path that still gives you choice. Your journey begins in Eversong Woods and Silvermoon City, where the Sunwell once again becomes the heart of Azeroth’s defense against the Void. Early quests anchor you in the defense of Quel’Thalas and introduce the revamped lands around Silvermoon.
From there, the story branches. You can travel either into Zul’Aman, where the Amani trolls struggle to hold onto their traditions, or into Harandar, the fungal underworld beneath the roots of Azeroth’s world trees. This choice doesn’t lock you out of content, it just lets you decide whether to tackle troll warfare or dive into ancient, dream-twisted mysticism first.
Eventually, the threads converge in Voidstorm, a shattered world ruled by Xal’atath. Here the Void itself has reshaped the land into a storm-ridden battlefield, leading directly into Midnight’s first raid, The Voidspire. It’s a progression path that balances freedom with narrative weight, letting every player shape their route while ensuring the finale lands with maximum impact.
Eversong Woods & Silvermoon Revamp
Blizzard has merged Eversong Woods, Ghostlands, and the Isle of Quel’Danas into one seamless zone. You can now fly from the healed scarred forests straight to the Sunwell Plateau without a single loading screen. Golden foliage, rebuilt spires, and restored landscapes make the region feel vibrant again.
Silvermoon itself has been fully restored and serves as a major hub in the expansion. For the Horde, it’s their operational base; but Alliance players can still access neutral services, making it a true crossroads of the Midnight campaign. The city now features new districts such as the Sanctum of Light and the Memorial Garden, alongside faction-restricted areas that preserve its Horde identity.
Content:
Delves: Parhelion Plaza, Collegiate Calamity, The Shadow Enclave.
Dungeons: Windrunner Spire, Magister’s Terrace, Murder Row.
Content here anchors the start of your adventure. You’ll dive into delves like Parhelion Plaza and The Shadow Enclave, where arcane collapses and cult uprisings threaten stability.
Classic sites return in reimagined form too, with dungeons like Magister’s Terrace and Windrunner Spire bringing old names back into relevance. This zone sets the stage: defending the Sunwell, reconnecting with blood elf heritage, and witnessing Quel’Thalas reborn.
Zul’Aman - Amani Troll Capital
The WoW Midnight Zul’Aman zone expands the legendary troll fortress into a fully realized region. Dense forests and storm-swept mountains now surround the once-isolated raid, and the ruined temples of the loa still loom: eagle, lynx, dragonhawk, and bear. But where once these temples echoed with divine presence, now they stand silent, overrun, or corrupted.
At the heart of this story are the Amani themselves. Leadership has passed to Zul’jarra, granddaughter of Zul’jin, with her brother Zul’jan as adviser. Their people are at a breaking point: their loa no longer answer, the Void presses against their borders, and old grudges with the blood elves resurface. What was once an uneasy peace is unraveling, and players step into that fracture.
Content:
Delves: The Darkway, Twilight Crypts, Atal’Aman.
Dungeons: Den of Nalorakk, Maisara Caverns.
Delves like The Darkway and Twilight Crypts plunge you into ritual caverns and necromantic experiments, while dungeons such as the Den of Nalorakk put you face-to-face with trials echoing the loa of war.
Every encounter underscores the Amani’s struggle to survive without their gods, forcing you to witness a culture at war both with external invaders and its own fading traditions.
Harandar - The Fungal Jungle
The WoW Midnight Harandar zone feels like stepping into another world beneath Azeroth’s surface. Nestled under the roots of the world trees, Harandar is a vertical jungle filled with glowing fungi, moss-carved bridges, and towering root spires that form the backbone of its ecosystems. Light doesn’t stream from the sun here; instead, it pulses from bioluminescent spores that shift color as you move deeper through the rootways. This creates a surreal sense of exploration, where every cave and clearing feels alive.
The Haranir, Midnight’s new allied race, are native to this region. Long isolated, they see themselves as silent guardians of the rootways, monitoring Azeroth through hidden passages but rarely stepping into its conflicts. Now, the Rift of Aln threatens their very survival. This primordial tear between dream and reality leaks horrors that twist both the land and the Haranir themselves. To stand against it, the Shul’ka—warriors who sever their connection to the Goddess to resist the Rift’s madness—emerge as the zone’s fiercest defenders.
Content:
Delves: The Grudge Pit, Gulf of Memory.
Dungeon: Blinding Vale.
Delves such as The Grudge Pit challenge you against beast gladiator arenas, while the Gulf of Memory distorts reality with echoes from the Emerald Dream. The dungeon, Blinding Vale, is a nightmare gauntlet where players face warped visions of Harandar’s greatest threats. Combat here leans heavily on survival mechanics with swarms of enemies, AoE-heavy encounters, and illusions that test awareness as much as damage output.
Voidstorm - The Final Confrontation
The WoW Midnight Voidstorm zone is where the expansion tightens its grip and refuses to let go. This is not just another hostile land; it’s a realm consumed by the Void itself. Everything here is unstable. Gravity shifts unpredictably, forcing players to adapt to floating combat and sudden crashes. Stormfields whip across the terrain, warping vision and damaging those caught in their path.
Here, Xal’atath has established her empire, commanding the Devouring Host with ruthless precision. Her elite lieutenants, the Domanaar, are more than faceless monsters. Each is a Void overlord with its own hierarchy, strategy, and ambition, making them some of the most dangerous enemies in WoW’s history.
Content:
Delves: Shadowguard Point, Sunkiller Sanctum, Torment’s Rise (delve nemesis).
Dungeons: Voidscar Arena, Nexus-Point Xenas.
Raid: The Voidspire - Midnight’s first raid.
Gameplay in Voidstorm is structured around escalating challenges. Delves such as Shadowguard Point pit you against corrupted Ethereals, while Sunkiller Sanctum plunges you into a Domanaar stronghold. Torment’s Rise serves as the zone’s delve nemesis, pushing endurance and coordination to the limit. Two dungeons push these mechanics even further: Voidscar Arena, a brutal wave-survival fight where failure means total reset, and Nexus-Point Xenas, where players ascend a Void tower while contending with collapsing gravity wells.
At the peak of this zone lies The Voidspire, Midnight’s first raid. Here, the entire expansion’s story converges as players storm Xal’atath’s bastion in a final attempt to contain the Voidstorm and stop Azeroth’s unraveling.
Quel’Danas - The Heart of Midnight
Though the Midnight expansion spreads across several zones, all paths ultimately circle back to Quel’Danas and the Sunwell. The Sunwell’s light is both beacon and target: a source of life the Void desperately seeks to corrupt. This is what ties together the disparate threads of the campaign.
Final Thoughts
Together, the zones create a progression path that blends lore, mechanics, and player choice into one of the most immersive expansions yet.
But let’s be real, not everyone has the time to grind delves, master every dungeon, or push through the toughest parts of Voidstorm right away. That’s where boosting comes in. With professional WoW Midnight boosting services, you can skip the frustrating roadblocks and jump straight to what matters: exploring the story, collecting rewards, and gearing up for The Voidspire raid.
FAQ
What are the new zones in WoW Midnight?
The WoW Midnight new zones include an expanded Eversong Woods & Silvermoon revamp, the troll homeland of Zul’Aman, the fungal jungle of Harandar, and the Void-corrupted world of Voidstorm. Together, they form the core of the Midnight expansion’s leveling and story progression.
Can you explore Silvermoon in Midnight?
Yes. The WoW Midnight Silvermoon revamp merges Eversong Woods, Ghostlands, and the Isle of Quel’Danas into one seamless zone. Silvermoon City itself has been rebuilt as the main hub for Horde players, with updated areas like the Sanctum of Light and Memorial Garden. Alliance players have limited access through neutral services.
What is the Harandar zone in WoW Midnight?
WoW Midnight Harandar zone is a vertical, glowing jungle beneath the world trees, inhabited by the Haranir a new allied race. It features delves like the Gulf of Memory, the Blinding Vale dungeon, and storylines tied to the Rift of Aln, where dream and reality collide.