WoW Housing System Midnight
Introduction
Player Housing in World of Warcraft: Midnight is no longer a vague promise or a distant roadmap icon. With Patch 11.2.7 and Midnight pre-orders, the system is already live in early access and clearly designed as a permanent pillar of the game.
Housing in WoW: Midnight is designed as a long-term account system. Progression is tied to decor collection, house level, and neighborhood participation, all of which continue to expand with future patches and expansions. There is no end state or completion point: new decor sources, customization options, and neighborhood activities are added over time as part of the ongoing Midnight roadmap.
The system does not affect character power or combat progression. Housing progression is entirely cosmetic and social, focused on unlocking placement capacity, visual options, and shared neighborhood features.
Player Housing in WoW: Midnight
Player Housing in WoW: Midnight lets you own a permanent house placed inside a shared outdoor zone called a Neighborhood. A house is tied to your Warband, not to a single character, so every character on your account can enter, use, and decorate it regardless of faction.
Each Neighborhood is a real, persistent zone filled with other players’ houses. You can walk between plots, visit neighbors, and interact with shared systems tied to that neighborhood. Who lives around you depends on the neighborhood type — it may be a public instance with random players, a guild-managed space, or a private community created by a group of players.
Housing is not a separate solo instance. Other players are always present in the neighborhood, houses can be visited freely based on permission settings, and many housing systems such as events and progression are shared at the neighborhood level rather than limited to a single house.
When Player Housing Is Available
- Early Access: Available in Patch 11.2.7 for players with World of Warcraft: Midnight
- Expansion Requirement: Purchasing Midnight is required to claim a house and place a plot
- Decor Collection: Players without Midnight can still unlock and collect decor items
This allows players to start building a decor collection ahead of time, so once Midnight is purchased, those items are immediately available for use when claiming a house.
Unlocking Player Housing
After logging in, players are automatically offered an introductory questline that unlocks the housing system. The quest begins with A House For You and functions as a guided introduction rather than a test or challenge.
During this introduction, the game walks you through:
- locating the housing hub
- entering a neighborhood
- selecting and purchasing a plot
- opening edit mode and placing your first decor items
The entire unlock process is immediate. There are no time gates, reputation requirements, or weekly limits involved. Once the questline is completed, full access to Player Housing is permanently unlocked for your account.
How to Acquire Your House
Each Warband can own up to two houses:
- one located in an Alliance neighborhood
- one located in a Horde neighborhood
A house must be purchased by a character of the matching faction, but ownership is shared across the Warband. Any character on your account can enter, decorate, and use both houses regardless of faction.
To purchase a house, you simply select an available plot within a neighborhood and pay a small gold cost. After purchase, the house becomes permanent. It does not disappear if your subscription lapses, and it does not need to be repurchased later.
Visiting and Moving Your House
There are several ways to travel to your house, depending on where you are and how often you visit it.
You can enter your neighborhood through dedicated portals in Stormwind and Orgrimmar, located in the portal rooms. These portals place you directly inside your neighborhood, allowing you to walk to your plot or visit nearby houses.
The Housing Dashboard also includes a hearthstone-style teleport that sends you straight to your house. This teleport has a 15-minute cooldown and is intended for regular use, similar to a personal return point.
Moving your house is designed to be low-risk and reversible. If you find a plot you like better, you can relocate without losing any progress.
To move:
- find an empty plot in the desired neighborhood
- interact with the plot’s cornerstone
- confirm the purchase
The move happens instantly. Your interior layout, exterior setup, and all placed decor remain exactly the same, which allows you to change locations or neighborhoods without redoing your work.
Housing Neighborhoods Explained
Player houses are placed inside shared zones called Neighborhoods. These are persistent outdoor areas where you can freely walk between plots, visit other players’ houses, and take part in shared activities.
- At launch, there are two main housing zones:
- Founder’s Point, themed for the Alliance
- Razorwind Shores, themed for the Horde
Each neighborhood contains 55 individual plots. All plots share the same build size and interior capacity, so choosing a plot never affects how large or complex your house can be inside. The difference comes entirely from location and surroundings.
If you want a deeper breakdown of Housing Neighborhoods you can find more details in our WoW Neighborhoods Guide.
The Housing Dashboard also includes a hearthstone-style teleport that sends you straight to your house. This teleport has a 15-minute cooldown and is intended for regular use, similar
Housing Dashboard
The Housing Dashboard (default keybind: H) is the main control panel for everything related to Player Housing. Instead of spreading housing features across multiple NPCs and menus, Blizzard grouped all core functions into this single interface.
From the dashboard, players can:
- teleport directly to any owned house using a dedicated housing hearthstone
- view all available plots in the current neighborhood and nearby instances
- track Neighborhood Favor, which reflects participation in housing-related activities
- see active Neighborhood Endeavors and their current progress
- browse, search, and preview all decor items, including ones not yet unlocked
The decor section works like a transmog collection. You can preview items in advance, check their sources, and plan layouts before committing time to farming or crafting. This makes long-term decoration planning much easier and prevents wasting effort on items that don’t fit your design.
Interior and Exterior Customization
Housing customization is split into two separate spaces, each with different rules and creative freedom.
Exterior
The exterior is part of the shared neighborhood and is visible to other players passing by your plot.
Exterior customization includes:
- house shell style and architectural variants
- yard decorations such as fences, paths, plants, and props
- outdoor lighting and structural features
Exterior space is visually important because it defines how your house looks to others in the neighborhood, even if they never step inside.
Interior
The interior is a fully instanced space loaded when you enter your house.
Key interior features:
- interior size is not limited by the exterior footprint
- rooms can be expanded, divided, or reshaped freely
- large-scale builds are possible even on small exterior plots
This separation allows players to focus on creativity without worrying about plot size or neighborhood layout.
Customization Modes
| Mode | Purpose | Key Features |
|---|---|---|
| Basic Mode | Fast and clean placement | Grid-based positioning Collision enabled Automatic alignment to floors, walls, and surfaces |
| Advanced Mode | Precise and flexible building | Free rotation on multiple axes Adjustable scaling within limits Relaxed collision rules |
Types of Decor
Decor in WoW: Midnight is split into three functional categories. This division helps players understand not just how items look, but how they are meant to be used when building and planning a house.
Commodities are everyday furnishing items that form the foundation of most interiors. Chairs, tables, rugs, lamps, shelves, and similar objects are easy to obtain through vendors, quests, or basic gameplay. These pieces are not meant to stand out on their own, their purpose is to fill space, establish scale, and make a house feel lived-in rather than empty.
Investment Pieces are larger, more visually dominant items that usually shape the layout of a room. These often come from professions, reputations, or themed content and include complete furniture sets or complex decorative objects. Instead of being placed casually, investment pieces are usually planned around first, with other decor built to support them. They define the style and identity of a space rather than just filling it.
Trophies are progression-based decor tied directly to gameplay achievements. Raid and dungeon trophies, statues, banners, and boss-related items fall into this category. Their main purpose is not decoration efficiency, but representation — they show what your characters have accomplished over time. Trophies turn a house into a visual record of progression rather than just a decorated room.
By separating decor this way, housing avoids becoming a pure rare-drop system. Players can create good-looking and complete homes using mostly commodity and investment items, while trophies act as optional highlights earned through long-term gameplay instead of mandatory grinds.
Where Decor Comes From
Decor is collected account-wide and unlocked permanently.
Primary sources include:
- Quest rewards (including retroactive rewards)
- Achievements and meta achievements
- Reputation vendors
- Professions and crafting
- Dungeons, raids, and world bosses
- PvP and seasonal events
Once unlocked, decor is usable by all characters in your Warband.
Final Thoughts
At this point, the Player Housing system in WoW: Midnight is no longer theoretical. Core mechanics, decor sources, neighborhood structure, and progression systems are already defined and available in early access. Players can earn decor through quests, achievements, professions, reputations, dungeons, raids, PvP, and seasonal events, with additional items being added over time through regular updates.



